Details Released for Mutant Mudds Deluxe

Renegade Kid has released a number of details about their upcoming Mutant Mudds Deluxe game for the Wii U in the debut issue of Nintendo Force Magazine. Many folks have been waiting with bated breath for this one, so here it is: In addition to all the expected 3DS content, including DLC of Grannie levels, players will experience 20 new parallel universe stages with ghostly themes, including altered varieties of well-known enemies from the game as well as new baddies to battle… ones that can’t be defeated by your standard water cannon.

Players will have limited ammo “ghost shot” power-ups in order to take on these ghost guys, and you’ll make your way into these areas through newly appeared doors in the level select area. Of course, in order to unlock these doors, you’ll have to clear other levels.

In total, there will be 80 levels, as well as collectibles and perfect run achievements. Creator Jools Watsham spoke to Nintendo Force to talk about the game and his decision to release it for the Wii U:

“The thought of playing Mutant Mudds on an HDTV is a very exciting one for me. I have always been a huge fan of handheld gaming, but bringing the Mudds experience to the living room feels very grand. With the fact that Nintendo has been easy and awesome to work with in regards to the 3DS eShop, I knew that bringing Mutant Mudds to the Wii U eShop would be equally pleasurable.

How accessible the hardware manufacturers make their digital outlets is a big deal for small developers, and Nintendo has proven that they understand that. Developing games is difficult enough without having to worry about the “shop” you wish to sell it in.”

Nintendo Force was also clever enough to poke at the notion of including ghost levels, since many of the best-known ghost levels come from one particular Nintendo franchise:

“My brain is full of Nintendo thoughts, and I can’t help but be inspired by the amazing games of Nintendo’s past. On a subconscious level the Ghost Houses from Super Mario World must have crept into my mind and spoke to me. I do not have any other explanation for why there are now ghosts in the game! Well, apart from the fact that ghosts are cool and add a nice sense of mystery and mischief.”

With limited ammo, new stages, and a shot-vs-avoidance technique for enemies, players will have plenty to look forward to in the Wii U release. And for big fans of Renegade Kid’s work, the studio is also apparently working on a new FPS title for the 3DS eShop, to be released at the end of 2013.


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Author: Faith View all posts by
Faith likes games and books and cake and writing and Lara Croft, not necessarily in that order. She also thinks a Skylanders cartoon show is a really, REALLY good idea...

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