Fusing Old and New Concepts in New Mighty No. 9 Gameplay Trailer

Over the weekend, we announced that attendees at Keiji Inafune’s PAX panel and Kickstarter backers of Mighty No. 9 have received playable beta builds for the PC that are playable… right now, in fact. The game is coming along nicely, so 3DS and Wii U owners can start mentally preparing themselves for the game’s arrival in 2015.

While comparisons to Mega Man have been understandably repeated over and over, there’s plenty about Mighty No. 9 that stands independent of its predecessor. One fun move that’s new to Mighty No. 9 is the ability to dash and absorb the energy of weakened enemies.

Polygon was able to score an interview with Inafune at PAX, where he explains the title’s shift toward the modern notion of pacing—moving faster as compared to original 8-bit and 16-bit games of several decades past.

Here’s a bit of what he had to say:

If you look at some of the older games from the 1980s, the original 8-bit and 16-bit games, they moved a bit slower. With modern games, everything is sped up quite a bit, whether it’s frequent save points or the actual game speed itself. So we wanted to focus on making the actual core gameplay loops a lot faster.

That’s [retro Mega Man] actually a very toned-down, slow pace compared to modern games. And now, even modern games and modern society, everything has sped up to the point where a game that moves along that slowly … is probably too slow for what modern gameplay styles are.

So for every enemy, you’re asking yourself: Do I dash? Do I shoot? That timing, that rock, paper, scissors element is always there. That core system has helped us develop a game that feels classic on one hand, but also moves at a much faster pace than old school games.”

Watch the latest PAX trailer for Mighty No. 9 below, as it shows off plenty of new features and weapons in the title… excited yet?


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Author: Dave View all posts by
Dave will tell you that he likes to play video games, this is in fact a lie. What he really likes to do is buy games, and leaving them sitting unopened on his shelf. He is a monster.

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