Mighty No. 9 Delayed (Again)

What an interesting run it’s been for Mighty No. 9 so far. Its Kickstarter was a smashing success, and your writers here at Nintendo Fire remember the moment it was launched at a panel with Inafune at PAX Prime a few years ago. The numbers started racking up as the panel went on, and didn’t stop until a ridiculous amount was raised—proving that a “spiritual successor to Mega Man” was exactly what Mega Man fans wanted.

But after delays and issues along the way since that day, the game has seen a visual redesign—which some are not happy about—and the September release date from publisher Deep Silver has now been pushed back to early 2016.

Here’s what was posted on the game’s forum for backers:

As we have communicated in the updates to our backers, all of the core content for the game is developed and in a complete state.

However, there are still bugs and issues pertaining to the online features that are included in the game. These bugs and issues have a direct effect on enjoyment of the game, so a decision was made to work these issues out before release.

Currently, Comcept and their partners are working at full capacity to resolve these issues and fix any remaining bugs.”

Bugs and online issues are keeping the game from your hands right now. While you of course want those fixed—shipping buggy games is a huge issue in gaming these days and it’s nice to see a company addressing this in their title before market—the ongoing issue is with Comcept and what they’ve been up to while working on Mighty No. 9.

They recently started a crowdfunding campaign for RED Ash: The Indelible Legend, which has folks a little peeved. Why start another Kickstarter before Mighty No. 9 has even made it out the door? But that issue has since been resolved—there was an announcement that Fuze, a Chinese company, had fully funded the game… but then the Kickstarter goal failed.

This move, along with the delays on the game people actually want, isn’t doing much to earn goodwill and faith from backers. Comcept’s reputation as a developer appears to be floundering, and we’re truly hoping that this move to delay Mighty No. 9 will ultimately work out for the better.


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Author: Micah View all posts by
Micah has been playing games since his first pong machine, and has been writing for as long as he could grip a pencil and not drool on the paper. So, for about a week.

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