PAX Prime 2015: Nindies@Night Pre-PAX Event Roundup

Nintendo kicked off the PAX weekend in style on Thursday night with an event at Seattle’s EMP Museum called the Nindies@Night. It was a chance for folks to come out an experience many of the incredible indie titles available on both the Wii U and 3DS, to eat some snacks, watch some competitive gameplay, and earn their way to a free Nindies event t-shirt!

Because the place was packed—a good sign for an indies event!—it’s possible that even if you were there, you might have missed some of the fantastic games up on offer. We’ll talk a little more in-depth about some of these titles in one of our First Impressions posts (especially those that we go more hands-on with at the PAX Nindies Lounge throughout the weekend), but here’s an overview of this fun event that we’re hoping becomes a regular feature of PAX weekends in the future.

There were 19 games to check out, developers everywhere eager to talk about their work (and nervous, which admittedly makes perfect sense) and a first glimpse of the Shovel Knight amiibo!


Action Henk (Wii U)


Action Henk arrived on Steam earlier in 2015, and now the toy hero and his speedy racing adventures are heading to the Wii U sometime soon. The racing courses are all set up in what appears to be a child’s bedroom, lending it a Toy Story-esque feel. That’s not a bad thing.



The Binding of Isaac: Rebirth (Wii U)

Seeing the Binding of Isaac: Rebirth on Nintendo consoles has taken quite some time, as there was a lot of debate as to whether it actually belonged on a Nintendo system. However, it’s coming and we now know that the game won’t be censored as originally predicted. The Wii U version will also have an additional 20 challenge runs to entice return players onto this new platform.


Hive Jump (Wii U)

At first blush, Hive Jump from Graphite Lab and Black Lantern Studio appears to be similar to a Super-Metroid style of game, though the important point here is that this 2D action title for the Wii U has four-player co-op! Four friends can get together to explore the interior of the Hive, fly around with jetpacks and blow up aliens, and argue over who has collected more treasure than everyone else. The planned release is early 2016


Fast Racing: NEO (Wii U)


Fast Racing: NEO is the F-Zero game that everyone wants but Nintendo seems to refuse to make. This is a futuristic, insanely fast game with anti-grav vehicles, ridiculous landscapes, and eight-player multiplayer. Shin’en Multimedia wants to see this hit Wii U later this year as a console exclusive.



Kerbal Space Program (Wii U)

This title was part of a presentation rather than available on the show floor to try out, but it received a good response from those around watching. It was mentioned in a Q&A and Nintendo posted a trailer for it on their YouTube channel, and since it wasn’t playable we’ll just post the trailer so you can get a better sense of it than we can really provide.


Mutant Mudds Super Challenge (3DS)

We’ve been trying to provide regular updates to our readers on this one, and finally we got to see Renegade Kid’s latest offering, a follow-up to the extremely popular 2013 Mutant Mudds platformer title. It was already known for being crazy difficult, so we had a hard time imagining that they could make it any harder. Well, they did. There will be more puzzles and challenges, 40 new levels and plenty of crazy bosses, and enough to make you throw your 3DS across the room repeatedly in frustration. But imagine how rewarding it’ll feel when you make it through! This is slated for release at anytime now, originally planned for Summer 2015 but we have a feeling that’s not quite accurate anymore.


Oddworld: New n’ Tasty (Wii U)


Although the latest instalment was announced in the Oddworld series back in 2013, it’s been slow to arrive on Nintendo systems. Originally the delay was because of the limited space on the 8GB Wii U, but with upgrades and everything else, it looks like it’s going to hit Nintendo consoles after all. That said, there’s still no announced release date, but at least it was playable at the event.


Runbow (Wii U)

This is another title we’ve checked out before, and we’re happy to see it’s still on its way to the Wii U in the near future. With up to eight players of different colors streaking through a strange landscape as the colors change—and falling to their deaths if they can’t react fast enough—this is a couch multiplayer to look out for and which will undoubtedly provide hours of entertainment.


Shantae: Half-Genie Hero (Wii U)


We’ve talked about this game at length in our news posts, but we’re almost two years last when WayForward’s Kickstarter for the game began which means that fans have been waiting a long, long time for this next installment in the genie’s journey. The demo at the Nindie@Night is its first, and there’s now a first trailer for it too.



Shovel Knight: Plague of Shadows (Wii U & 3DS)

We took a look at this expansion back at PAX East and had a very positive reaction to it, so we’re glad to see it shaping up nicely…but let’s be honest, the big focal point for Yacht Club Games was the Shovel Knight amiibo. It looked great and we can’t wait to see how it’ll interact with the Shovel Knight games.


Starwhal (Wii U)

We took a first look at this back at PAX East, but it looks like it’s definitely shaping up to be a very fun multiplayer couch game. The Wii U version of the game will also have an exclusive Blastopus mode where one player using the GamePad tries to exterminate all Narwhals by dropping bombs on their heads. Because of course. It should be hitting the Wii U this Fall!


SteamWorld Heist (Wii U & 3DS)

This is the next game from Image & Form Games, a sequel of sorts to SteamWorld Dig but also entirely different. It’s a 2D turn-based combat title that promises to have deeper story, much more complex gameplay, but maintaining the strong visuals and elements from the earlier game that fans know and love. It looks fantastic and is set to hit consoles later this Fall.


Tumblestone (Wii U)

We’ve been watching the progress of Tumblestone for several years now, so we were thrilled to see it here at this event. It’s one of those games that seems like a generic matching game, but it’s much more than that—more complex and frankly, more fun. And the competition is fierce as well as addictive! The multiplayer battles can get crazy, because if you make a wrong move you’ll have to start over, putting your competitors in the lead! It should be released in 2016, and we can’t wait.


Typoman (Wii U)


We’ll be taking a closer look at Typoman a little later on, but we’re excited about this game that uses words to solve puzzles in clever ways. It should be releasing very soon.


Year Walk (Wii U)


An atmospheric puzzle game originally released for PC and mobile, this Wii U version of Year Walk from Simogo uses the GamePad to add some extra challenge to puzzle elements, as well as making what appears to be solid use of motion sensors and the touch screen. It looks like the kind of game you need to be ready to sit down and really invest yourself in. Not a great thing to check out in the atmosphere of the Nindies@Night event, but it’ll be in the Nindies Lounge over the weekend so that will likely be a better place to get a sense of this game’s evocative mood and gameplay.


  • Facebook
  • Twitter
  • Reddit
  • Digg
Author: Dave View all posts by
Dave will tell you that he likes to play video games, this is in fact a lie. What he really likes to do is buy games, and leaving them sitting unopened on his shelf. He is a monster.

Leave A Response