PAX Prime: First Impressions – The Legend of Zelda: Tri Force Heroes (3DS)

Here’s what we want to say up front: If you have a bunch of people to play this one with, you’re going to have a ton of fun. However, we also recommend playing with others whom you get along with, otherwise there’s going to be plenty of yelling at each other and/or groaning when one person keeps leaving the others behind or waiting for them. Though, that’s kind of part of the experience of multiplayer, isn’t it?

In The Legend of Zelda: Tri Force Heroes, players are grouped into threes and you play through the levels like a typical Zelda game with one exception—the group mechanic whereby you stack into a three-person tower in order to reach platforms, levers, and trigger other exciting things within the game.

Either it sounds tedious, or really exciting, right? In the demo we played, it was fun but very silly. Once you’ve figured out the stacking mechanic, it’s not difficult to hop on another player’s head and off again to solve puzzles, though it did get a little hilarious when one person kept accidentally hitting the button to stack instead of take another action.

The good news is that if you don’t have a few friends around to play through the game with, you can play with NPCs, though of course that’s not nearly as fun. This will undoubtedly be a great go-to for playing with friends—especially when standing in lines at a convention like PAX, for example.


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Author: Faith View all posts by
Faith likes games and books and cake and writing and Lara Croft, not necessarily in that order. She also thinks a Skylanders cartoon show is a really, REALLY good idea...

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