Ian Bell of Slightly Mad Clarifies Status of Project CARS Wii U

Just a few days ago, we brought you some news on the uncertain status of Project CARS for the Wii U. With the game already launched on other consoles, and with plenty of delays on the Wii U version continuing to crop up, head of Slightly Mad studio spoke about the issues with the Wii U edition on the game’s forums.

As a reminder, Bell mentioned in those comments that performance problems on the Wii U were hindering the game’s development, and suggested that the company was waiting on a hardware announcement from Nintendo at E3 this year… despite Nintendo’s constant assertions that we won’t be getting info about new hardware until 2016.

Naturally, this didn’t go over too well with fans who’ve been waiting to play this game on the Wii U. Many of the fans were frustrated by Slightly Mad’s reveal of continual delays, and some suggestions were made that Slightly Mad refund those who funded the game (in a crowdfunding effort pre-Kickstarter… yes, that long ago) under the expectation of receiving a Nintendo version.

You can head to Nintendo Life here, where Bell spoke to the website about the delays in an effort to set the record straight, but basically it boils down to this one line:

By vote of the members, it changed to a boxed product PC/Xbox 360/PS3 and ‘maybe Wii U’ game. It was always ‘maybe’ as we had no knowledge of the system.”

What he’s referring to there is the development of the game, which began as a free to play PC-only racing game, and the transition to a console product after funding for the project closed. Apparently the Nintendo version was always a “maybe,” regardless of all the updates and news since then.

Does the game have a future on the Wii U? It’s looking less and less likely, but… “maybe.”


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Author: Micah View all posts by
Micah has been playing games since his first pong machine, and has been writing for as long as he could grip a pencil and not drool on the paper. So, for about a week.

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