Update for Crash Team Racing Will Improve Load Times

As much as we’ve enjoyed our play time with Crash Team Racing: Nitro Fueled, the load time between basically every single screen is painfully slow. The good news is that the next update (coming this month) will significantly improve load times and make use of the Switch’s boost mode. This mode allows the system’s CPU to overclock temporarily for the purpose of speeding up load times in-game.

A few other improvements are coming too, and here’s the list:

All Platforms:

  • Loading time improvements on all platforms
  • Stability fixes when playing online
  • Adjustment to track selection frequency when choosing tracks in online matchmaking lobbies
  • Fix for various track lap exploits
  • Adjustment of global cooldown for power-ups on all players (prevent timeclock/warp orb spamming)
  • Fix to lobbies not repopulating properly after player quits
  • Fix to position shuffling and rewards at race end
  • Various other issues

Nintendo Switch Specific:

  • Improvements to loading times using Boost Mode

“Crash Team Racing Nitro-Fueled is a live game and Beenox is continuously working on adjustments and improvements to the racing experience. This patch addresses various quality of life improvements to provide the best ongoing kart racing experience possible. The update is set to go live over the next day for PS4 and Xbox One, and within the following week for Nintendo Switch players.”

Switch players have had boost mode on their device since a firmware update back in April and has helped load times for many titles, such as Super Mario Odyssey.

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Micah
Author: Micah View all posts by
Micah has been playing games since his first pong machine, and has been writing for as long as he could grip a pencil and not drool on the paper. So, for about a week.

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